I have released the QJump versions of QMON here.
Martyn Hill, while testing his brand new Tetroid SuperGoldCard clone, has discovered a strange bug where his QL crashed when he was loading a _scr file into the QL’s screen memory. It works fine without the SuperGoldCard. A lot of theories were put forward, like: It’s a problem with the SuperGoldCard: turns out it works… Read More »
Martyn Hill recently discovered a bug in later versions of Minerva, but couldn’t quite pin it down. I thought it might be nice to write up a little tutorial about how I try to tackle these kind of problems. The most important thing of course is being able to reproduce the problem, which was the… Read More »