A heap of dung I’ve been working hard behind the scenes to release a new version of the QL-SD ROM driver. The starting point was that Urs König asked me about a mysterious heap corruption with QL-SD when using his QL/E distribution under Minerva. And mysterious it was, after stripping down QL/E’s monster boot file… Read More »
This weekend the German ZX meeting was supposed to happen, but for some pandemic reason it didn’t. Which is very unfortunate because not only did I produce a batch of QL-VGAs for it, I also had a secret product in development that I wanted to reveal there: QL-SD ROM. Please note that everything I write… Read More »
The last few weeks I continued working on the QL-VGA adapter, for once to have one myself and also because I was pretty strongly petitioned by some people. I’m not an electronics guy by trade, so this is some tough order for me. The first PCB I ordered looked gorgeous, but it was already obsolete… Read More »
Recently I decided to dust off my old ZX81, the very machine that I learned programming on some 30+ years ago. It’s getting kind of difficult to find a TV that works with it, especially as I have the 1st ULA version that didn’t do the sync signals correctly. So I decided to “invest” (it’s… Read More »
The QL and its non-standard video interface has always been a problem, even more so since the introduction of LCD monitors. Since I got my QL out of storage a few years ago I’ve been looking for a solution. I bought all kinds of Chinese video converters, the GBS8220 for example produced a very unstable… Read More »
When importing a project into Quartus 18.1 it helpfully suggests that it can rebuild the PLL IP blocks. Problem is, afterwards the MegaWizard doesn’t want to recognise the blocks anymore. It doesn’t even show an error, it just doesn’t do anything. As somebody who has never even used a MegaWizard before that was somewhat unfortunate.… Read More »
Prompted by a customer request I have extended my QL-SD demo file with a few free QL games, 20 in total, including some that were never available for free before but for which I have the rights to release (basically the Jochen Merz catalog, thanks Jochen!). I went to great length to try to make… Read More »
I have released the QJump versions of QMON here.
I’ve released a new version of Minerva, get it here.
Martyn Hill, while testing his brand new Tetroid SuperGoldCard clone, has discovered a strange bug where his QL crashed when he was loading a _scr file into the QL’s screen memory. It works fine without the SuperGoldCard. A lot of theories were put forward, like: It’s a problem with the SuperGoldCard: turns out it works… Read More »